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"The Institute at Cal Poly is an ideal staging ground for technologies that have the chance to positively affect both policy and citizen life.”

-Sam Blakeslee, Ph.D., Founding Director

Panoptyk Engine: Information driven social simulations

Project Panoptyk is a game engine designed to run Massive Multiplayer Online (MMO) games with information creation, sharing, and exchange as the central gameplay focus. This engine is a work in progress, intended to serve as a platform for simulating human/robot interaction, as well as automatic generation of game assets, quests, and real-estate. The project also aims to create an open platform allowing indie and research communities to experiment with MMO concepts. In pursuit of these goals, we identify and address a number of challenges that have traditionally made it difficult for independent designers or researchers to be competitive in creation of new MMO games.

Students:

  • Mitch Miller
  • Sean Mendonca
  • Nathan Philliber
  • Sherry Lin

 

Publications:

Miller, Mitchell, et al. "Panoptyk: information driven MMO engine." Proceedings of the 14th International Conference on the Foundations of Digital Games. ACM, 2019.

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