Panoptyk Engine: Information driven social simulations
Project Panoptyk is a game engine designed to run Massive Multiplayer Online (MMO) games with information creation, sharing, and exchange as the central gameplay focus. This engine is a work in progress, intended to serve as a platform for simulating human/robot interaction, as well as automatic generation of game assets, quests, and real-estate. The project also aims to create an open platform allowing indie and research communities to experiment with MMO concepts. In pursuit of these goals, we identify and address a number of challenges that have traditionally made it difficult for independent designers or researchers to be competitive in creation of new MMO games.
Students:
- Mitch Miller
- Sean Mendonca
- Nathan Philliber
- Sherry Lin
Publications:
Miller, Mitchell, et al. "Panoptyk: information driven MMO engine." Proceedings of the 14th International Conference on the Foundations of Digital Games. ACM, 2019.